Mosaic 3DX Conference 02.11.13

The inaugural Mosaic 3DX Conference took place at Microsoft’s new Research building in Cambridge last week. A two day event bringing the burgeoning games industry, scientific and engineering companies, tech start-ups, artists, designers and business community together.

We exhibited with a group of artists and designers organised by Cambridge Creative Network. The work was loosely 3D related – some digital, some analogue, some combining the two. A great opportunity to meet inventive and inspiring people, to learn about the latest industry developments from those at the vanguard, and do a bit of networking. Chris Doran of lighting software specialists Geomerics spoke about real-time photorealism in games development and keeping pace with the effects used in the film industry. Richard Banks, principal interaction designer at Microsoft’s Computer Mediated Living division, talked about their work to design with data in the abstract – specifically, a system that recognises hand gestures in a virtual space above and around the keyboard.


Lifestreams is a collaboration between Proboscis and Philips Research. The project explores new ways to help seriously ill patients and those looking to affect profound changes in behaviour and lifestyle. Data from the subject’s heart-rate, blood pressure, sleep patterns and other biometric information are used to generate a 3D printed charm, or talisman. The objects may be cast in a variety of materials including glass, silver and ceramic. They are intended to provide a real world object to aid long-term development, whereas apps have a frighteningly high drop-out rate with some 85% being deleted within 36 hours of download.

Circuit Project:

A group of young artists were united through Circuit, a national initiative led by Tate. Following a series of workshops held at Wysing and Kettle’s Yard during the summer the Circuit Cambridge artists have developed a sculpture, sound, video, and performance artwork. The first to come from their 4 year programme.

Microsoft Research:

Not forgetting the venue itself – an entrance hall with floor to ceiling glass windows and revolving door. A proliferation of Microsoft branded plasma screens, well equipped with interactive white boards/ room dividers, fixed and portable video monitors, and lecture theatre.